A downloadable game for Windows
Trade/Off is a simple top-down shooter about the trade off between balancing ammo and HP to survive small levels.
The game was built for the Gamemaker's Toolkit 48 hour Game Jam around the
theme of "dual purpose design". We missed the original deadline, so this is a slighlty more polished version I've been tweaking since then.
You can left click to shoot a simple shot that does 1 damage, or hold down left click to charge your shot and do 3 damage, but you'll move slower while charging.
The only way to regain bullets is to stop shooting and let your
bullets auto-refill, and the only way to regain HP is to stop moving and
let your HP auto-refill. If you stop moving and your HP is already
full, it will slowly build an (invisible) meter toward raising your max
bullet cap. If you are out of bullets, you can continue shooting at the
cost of 1 HP per shot.
Created by Joshua McCrary (@joshdangit) and Jacob McCrary (@studio_giblets).
Music: "Cascade" by Kubbi, "Double the Bit"s by TeknoAXE
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